Withered Subways
A downloadable game
A Technical demo used to Show off a Custom Game Engine Made from scratch using C++ and OpenGL
Controls : WASD for movement
Mouse look for FPS look around
Look at the floor and press 'F' to Move buddy
Look at zombies and press 'F' to Mark zombies to be killed by buddy
Left click to shoot the pistol
R to Reload
F6 To reset the game
Major Feature:
Game Algorithms :
Fully implemented Nav-Mesh that uses triangle data from (.fbx) file to generate nav-graph
Pathfinding System using A-star Algorithm
Intelligent AI behavior
Other features:
Graphics:
Normal / Bump Mapping
Phong lighting with Metallic and Specular
Deferred Pass with Render Buffers
Physics :
Physics engine wrapper around Bullet Physics
Custom Ray-Casting and Collision Filters
Extras:
Shader Loader which can read # includes in the (shader.glsl) files to create and load all the includes defined in the files recursively
Skinned animation with blending
Fully functioning Editor accessible using '~' key
Status | Prototype |
Author | RedBellPepper |
Genre | Action |
Download
Click download now to get access to the following files:
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